Social Psychology – Aggression and Violence





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Social Psychology – Aggression and Violence

Table of Contents


Table of Figures

Social Psychology – Aggression and Violence Arises

Introduction

Social Psychology is a diverse study which include both extrinsic and intrinsic factors. These factors are related to violence and aggression. They are the potential attributes being discuss in the domain with the individual personality and tolerance levels. The psychological connection of both potential factors is correlated as the elementary feature. Variety of scales and models have been identified that could help in measure these behaviors and to identify the prominent causes they bring along with them. There is no denying of the fact that “aggression” and “violence” are becoming common behaviors in contemporary society (Gentile, Bender, & Anderson, 2017).
The reasons of their emergence are numerous ranging from direct encounters on day to day basis in war wagged societies or through indirect ways such as television and social media that add fuel to the ignited fire. From the standpoint of social psychology, aggression is harmful whether small or large. Psychology is the science deals with human beings; domain with feelings as well as multiple other attributes including behaviors and feelings at specific interval of time (Kruglanski & Stroebe, 2011). It studies the dynamic relationships that exist between individuals and society as a whole that influences their personal traits, emotions, thinking process, motivations and desires to control their day to day interactions with each other.
Though the social skills have been within humans since their origin but the adoption of such behaviors was the result of evolutionary adaptation. The theory defies the artifact as claim that major response or behaviors in any social situations are based on the incidence and events from the individual’s past life. According to theory humans kept on adapting to remain fit with the time for the sake of survival and reproduce at a better level with improved characteristics than other species (Goetz & Simon-Thomas, 2010). 
Though other than definition of Buss (1961) were given but his were the most acceptable one stated that “A response that delivers noxious stimuli to another organism” which can be in the present times in the form of bullet, bomb, criticism or an insult anything that harms or hurts other individuals. When the aggression gains momentum it takes the form of violence. It is the unwilling participation by the victim that intrigues the aggressor to keep repeating its coercive behavior. Aggression can never bring in positive outcome no matter how much the person diverts the negative energy into building something positive, it always end up in hate and grudges which if continue to accumulate can seriously damage the person and the society as a whole. In the study, different models and theories have been presented to take a better understanding of the basic aggression and violence related insane actions associated with the concept as defined in psychology (Kruglanski & Stroebe, 2011).

Literature Review

Through aggression, an individual harms another by abrupt enacted behaviors to physically harm or mentally torture. Psychology often ignores the partial emotional state and mindset leading to concept that aggression does not have anger and attitude in the fallen domains. Same goes with violence, it is wrong to treat it as aggressiveness as it refers to the intension of the person to do extreme harm to the others that might even lead to death. But both are interrelated as one action can lead to another (Chadee, Smith, & Ferguson, 2019).
With respect to the factors predicted to be involved in causing such behaviors include intrinsic factors that involve a combination of personality characteristics towards dealing anger and the extrinsic factors such as physical and social settings that might play a part in generating anger or violence among individuals. Apart from them, there is a third set in which lies the individuals with severe mental illness who exhibit violence not out of any influence other than their own psychotic disorder (Oakley, Harris, Fahy, Murphy, & Picchioni, 2016).
Social learning and modeling allows us to see whether aggression or violence is learned through social reinforcements. It is more related to reward or punishment (Hawley, 2016). Let’s say if we are rewarded for curbing aggression we might repeat this behavior and reverse if being punished. For example, the child who gets rewarded by hitting other kid, he or she will repeat the action. But aggression in early age has other correlations as well like children who are aggressive are said to be more competent as they use aggression to get their way.
Gentile Study (2017), aggression is also related to acceptance and empowerment among their circle of peers. According to model, these behaviors are learned through social demonstrations from other people such as watching parents, other children or people and mainly social medial to do the same things as they are seeing it as the only solution to resolve issues. Violent movies and games increase the tendencies of aggression (Gentile, Bender, & Anderson, 2017). Large amount Text Box: Figure 1 Viewing Violence Correlation with Agressionof such influence might cause desensitization as individuals start embracing the violence or aggression as accepted part of society and start treating it as the solution for all their problems.
According to (Chadee, Smith, & Ferguson, 2019), possession of guns keeps the public in unnecessary fear of unknown making them to respond to even minor issues with aggression. Where there are guns, there is a high likelihood of the occurrence of violence (Chadee, Smith, & Ferguson, 2019).
Overt Aggression Scale: This scale is used to record the aggressive incidents of the individuals that might have appeared in the form of anger, loud shouts, physical aggression against objects and other threating gestures causing severe physical injury. These behaviors are compared with that of harm induced by victim (Hambly, Khan, McDermott, Bor, & Haywood, 2017).
Social Dysfunction and Aggression Scale: This scale can be used to assess the total level of aggression in the form of self-harm, lack of cooperation, irritability and discontentment towards others. Social Dysfunction is also known as relational aggression in which an individual’s faces conflicts or problems in peer relationships that leads to lowering down of self-esteem and heightens depression (Scemes, 2016).

Theoretical framework

In this section, various models and theories are highlighted that helps in understanding the phenomenon of aggression and violence. In the first model, The General aggression Model; the model highlights various factors such as environmental that trigger aggression. From the research work of ( Warburton & Anderson, 2015), GAM is an integrative, bio-social cognitive model that incorporates different logical theories to explain the concept of aggression. According to the finding changing environment such as growing use of computer games can cause the individuals to adopt and practice aggressive behavior more frequently.
The second level of understanding can be built through “Frustration-Aggression theory”, a theory that points frustration as the main factor behind aggression. It is frustration within an individual that provokes him or her to obtain a goal. It is the desire that creates aggressive energy which is shaped by set of rewards or punishments. For example, it was wrongly perceived that cats had the natural instinct to kill mice in fact their predatory behavior is out of protection of its kittens or simply survival ( Warburton & Anderson, 2015).
Thirdly is Instrumental Aggression’s concerned theory which was presented by Buss in 1961 explained the concept of certain conditioned terminologies concerned with instrumental aggression is the reinforcements capable to increase or decrease the intensity of aggressive behaviors. He suggested both anger and personality play their role in aggression. The intensity of hostility depends on these factors and may persist over time due to constant exposure to negative experiences (Kruglanski & Stroebe, 2011).
Fourthly, there is Bandura’s learning theory specific to social aspects; the theory reinforces that aggressive behaviors are learned through observing models. It implants that aggressive behavior is counterfeit and phony from the behavior in referenced models. It ensure the most attention  which observer has to pay in to responses from the modeled behavior then the message is encoded through cognitive processes and lastly they are applied as the same actions. For example, Children when see their parents hit, kick or throw something at an object, they will first observe and if the process keeps going then they will imitate the same behavior (Kruglanski & Stroebe, 2011).
This process of imitation is done after the actions are thoroughly cognitively analyzed. Another one is “Berkowitz’s Theory of Emotional Aggression (BTEA)”. The theory is significant demonstrated and researched being performed in social aggression psychology domain (Goetz & Simon-Thomas, 2010). According to theory; Emotional and Instrumental are the two domains involving aggression as category. Emotional aggression aligns on tendencies innate to portraying a aggressive response towards aversive stimulation that produces negative effects on individuals by developing in them desire to hurt (Oakley, Harris, Fahy, Murphy, & Picchioni, 2016).
Avoidance to these aspects within a society can be injurious as they the actions like punishments or positive reinforcements might suppress the aggressive behavior temporarily but this may convert minor anger into major violence if problems are not resolved at broader level such as controlling media and information being circulated. Globalization as the foremost growing concept though bringing progressive fruits but increasing the need to address increasing contact of individuals or groups due to internet and other forms of communication. The cultural differences must be considerate in order to avoid misunderstanding that could lead to aggressions among nations as unwanted social conflicts can turn into violence (Scemes, 2016). The study helps in creating social norms that prevail shared ways of thinking, generate positive feelings and install accepted ways of behaving thus guiding people to a peaceful life.
On the other hand, instrumental aggression is done to achieve others goals that may or may not require the harm to the target. The idea is that this harm will be not physical but in some other way. Lastly, according to the recent study (Straus, Gelles, & Steinmetz, 2017), it has been indicated that with the constant exposure of individuals towards noise, high pollution, air pollution and invasions there has been a great surge in aggressive behavior. So we can say that changing environmental factors also are contributing greatly towards changing the behaviors of people.

Conclusion

Studies show that continuous exposure to violence through social media sustainably changes a person perception towards things. Today media is showing only negative part of the world that contains only violence, distrust and disloyalty which is causing the people to behave more aggressively resulting in more conflicts. Reinforcement is suggested to be more effective strategy than punishment in order to reduce aggression. This can be done through exposing the society towards positive and friendlier content designed to make them more appreciative towards others. Punishment can be effective when it is applied with the intension for the individual to learn from his or her mistakes to replace their unjust behavior with the most desirable alternative ones.

Bibliography

Warburton, W., & Anderson, C. (2015, December). Social Psychology of Aggression. Revision of the previous edition article by L. Berkowitz, volume 1, pp. 295–299.
Chadee, D., Smith, S., & Ferguson, C. J. (2019). Murder she watched: Does watching news or fictional media cultivate fear of crime? Psychology of Popular Media Culture, 8(2), 125-151.
Gentile, D. A., Bender, P. K., & Anderson, C. A. (2017). Violent video game effects on salivary cortisol, arousal, and aggressive thoughts in children. Computers in Human Behavior, 70, pp. 39-43.
Goetz, J., & Simon-Thomas, E. (2010). Compassion: An evolutionary analysis and empirical review. Psychological Bulletin, 136(3), pp. 351–374.
Hambly, J. L., Khan, S., McDermott, B., Bor, W., & Haywood, A. (2017, Feb 1). Instruments for evaluating pharmacotherapy intervention efficacy in violent and aggressive behavior and conduct disorder in youth. Aggression and violent behavior, 34, 84-95.
Hawley, P. H. (2016). Eight myths of child social development: An evolutionary approach to power, aggression, and social competence. In Evolutionary perspectives on child development and education, 145-166.
Kruglanski, A., & Stroebe, W. (2011). Handbook of the history of social psychology. Philadelphia, PA: Psychology Press.
Oakley, C., Harris, S., Fahy, T., Murphy, D., & Picchioni, M. (2016). Childhood adversity and conduct disorder: A developmental pathway to violence in schizophrenia. Schizophrenia research, 172(1-3), pp. 54-59.
Scemes, S. (2016, Sept./Oct.). Social dysfunction and skills in schizophrenia: relationship with treatment response and severity of psychopathology. Arch. Clin. Psychiatry (São Paulo) vol.43 .
Straus, M. A., Gelles, R. J., & Steinmetz, S. K. (2017). Behind closed doors: Violence in the American family. Routledge.


2
According to social psychology, how does aggression or violence arise?
Table of Contents

Introduction

The research subject is diverse; in order to avoid the confusions it is studied within specific dimensions to understand the potential reasons of aggression and violence among different groups of people. In this study both intrinsic and extrinsic factors related to violence and aggressions are taken into context. Variety of scales and models have been identified that could help in measure these behaviors and to identify the prominent causes they bring along with them. There is no denying of the fact that “aggression” and “violence” are becoming common behaviors in contemporary society. The reasons of their emergence are numerous ranging from direct encounters on day to day basis in war wagged societies or through indirect ways such as television and social media that add fuel to the ignited fire. From the standpoint of social psychology, aggression is harmful whether small or large. It is the science that systematically measures the thoughts, behaviors and feeling of human beings (Kruglanski & Stroebe, 2011). It studies the dynamic relationships that exist between individuals and society as a whole that influences their personal traits, emotions, thinking process, motivations and desires to control their day to day interactions with each other. Though the social skills have been within humans since their origin but the adoption of such behaviors was the result of evolutionary adaptation. It is based on the assumption that much of our social behavior is the result of our evolutionary past. According to theory humans kept on adapting to remain fit with the time for the sake of survival and reproduce at a better level with improved characteristics than other species (Goetz & Simon-Thomas, 2010).  The most accepted definition of aggression was given by Buss in 1961, “A response that delivers noxious stimuli to another organism” which can be in the present times in the form of bullet, bomb, criticism or an insult anything that harms or hurts other individuals. When the aggression gains momentum it takes the form of violence. It is the unwilling participation by the victim that intrigues the aggressor to keep repeating its coercive behavior. Aggression can never bring in positive outcome no matter how much the person diverts the negative energy into building something positive, it always end up in hate and grudges which if continue to accumulate can seriously damage the person and the society as a whole. In the study, different models and theories have been presented to take a better understanding of the concept of aggression through the eyes of social psychology.

Literature Review

Human aggression is a social behavior that is enacted with the intention to harm another person. In the field of psychology, aggression refers only to a behavior and does not indicate a mindset or an emotional state so the feelings such as anger or attitude do not come under aggression. Same goes with violence, it is wrong to treat it as aggressiveness as it refers to the intension of the person to do extreme harm to the others that might even lead to death. But both are interrelated as one action can lead to another. With respect to the factors predicted to be involved in causing such behaviors include intrinsic factors that involve a combination of personality characteristics towards dealing anger and the extrinsic factors such as physical and social settings that might play a part in generating anger or violence among individuals. Apart from them, there is a third set in which lies the individuals with severe mental illness who exhibit violence not out of any influence other than their own psychotic disorder (Walsh & Buchanan , 2002). Social learning and modeling allows us to see whether aggression or violence is learned through social reinforcements. It is more related to reward or punishment (Hawley P. , 2007). Let’s say if we are rewarded for curbing aggression we might repeat this behavior and reverse if being punished. For example, the child who gets rewarded by hitting other kid, he or she will repeat the action. But aggression in early age has other correlations as well like children who are aggressive are said to be more competent as they use aggression to get their way. In another studies, aggression is also related to acceptance and empowerment among their circle of peers. According to model, these behaviors are learned through social demonstrations from other people such as watching parents, other children or people and mainly social medial to do the same things as they are seeing it as the only solution to resolve issues. Viewing violence in movies, TV shows and video games are tending to create aggression among the viewers as shown in the figure below (Anderson & Bushman, 2001). Large amount of such influence might cause desensitization as individuals start embracing the violence or aggression as accepted part of society and start treating it as the solution for all their problems. According to (Nabi & Sullivan, 2001), possession of guns keeps the public in unnecessary fear of unknown making them to respond to even minor issues with aggression. Where there are guns, there is a high likelihood of the occurrence of violence.


There are two prominent scales that can be used to measure these behaviors including
Overt Aggression Scale: This scale is used to record the aggressive incidents of the individuals that might have appeared in the form of anger, loud shouts, physical aggression against objects and other threating gestures causing severe physical injury. These behaviors are compared with that of harm induced by victim (Hellings, 2005).
Social Dysfunction and Aggression Scale: This scale can be used to assess the total level of aggression in the form of self-harm, lack of cooperation, irritability and discontentment towards others. Social Dysfunction is also known as relational aggression in which an individual’s faces conflicts or problems in peer relationships that leads to lowering down of self-esteem and heightens depression (Scemes, 2016).

Theoretical framework

In this section, various models and theories are highlighted that helps in understanding the phenomenon of aggression and violence. In the first model, The General aggression Model; the model highlights various factors such as environmental that trigger aggression. From the research work of ( Warburton & Anderson, 2015), GAM is an integrative, bio-social cognitive model that incorporates different logical theories to explain the concept of aggression. According to the finding changing environment such as growing use of computer games can cause the individuals to adopt and practice aggressive behavior more frequently. The second level of understanding can be built through “Frustration-Aggression theory”, a theory that points frustration as the main factor behind aggression. It is frustration within an individual that provokes him or her to obtain a goal. It is the desire that creates aggressive energy which is shaped by set of rewards or punishments. For example, it was wrongly perceived that cats had the natural instinct to kill mice in fact their predatory behavior is out of protection of its kittens or simply survival. Thirdly is Buss theory of Instrumental aggression. Buss in 1961 explained the concept of aggression in terms of instrumental conditioning that it is the reinforcements capable to increase or decrease the intensity of aggressive behaviors. He suggested both anger and personality play their role in aggression. The intensity of hostility depends on these factors and may persist over time due to constant exposure to negative experiences. Fourthly, Bandura’s Social learning theory is the theory reinforces that aggressive behaviors are learned through observing models. It implants that aggressive behavior is imitated from the model’s behavior. First the observer must pay attention to responses from the modeled behavior then the message is encoded through cognitive processes and lastly they are applied as the same actions. For example, Children when see their parents hit, kick or throw something at an object, they will first observe and if the process keeps going then they will imitate the same behavior. This process of imitation is done after the actions are thoroughly cognitively analyzed. Another one is Berkowitz’s theory of Emotional aggression” This theory has so forth dominated social psychological research on aggression as it explains the behavior well. According to Berkowitz, there exist two systems of aggression; one emotional and other instrumental. Emotional aggression aligns on innate tendencies of individuals or organisms to respond aggressively towards aversive stimulation that produces negative effects on individuals by developing in them desire to hurt. On the other hand, instrumental aggression is done to achieve others goals that may or may not require the harm to the target. For instance a robber’s goal is to get the loot but not harm the victims. The idea is that this harm will be not physical but in some other way. Lastly, according to the recent study (Tedeschi, 2003), it has been indicated that with the constant exposure of individuals towards noise, high pollution, air pollution and invasions there has been a great surge in aggressive behavior. So we can say that changing environmental factors also are contributing greatly towards changing the behaviors of people.

Conclusion  

Studies show that continuous exposure to violence through social media sustainably changes a person perception towards things. Today media is showing only negative part of the world that contains only violence, distrust and disloyalty which is causing the people to behave more aggressively resulting in more conflicts. Reinforcement is suggested to be more effective strategy than punishment in order to reduce aggression. This can be done through exposing the society towards positive and friendlier content designed to make them more appreciative towards others. Punishment can be effective when it is applied with the intension for the individual to learn from his or her mistakes to replace their unjust behavior with the most desirable alternative ones. Avoidance to these aspects within a society can be injurious as they the actions like punishments or positive reinforcements might suppress the aggressive behavior temporarily but this may convert minor anger into major violence if problems are not resolved at broader level such as controlling media and information being circulated. Globalization is underway; people with different cultural backgrounds are increasingly coming into contact with each other due to internet and other forms of communication. It is important to be aware of cultural differences in order to avoid misunderstanding that could lead to aggressions among nations as unwanted social conflicts can turn into violence. The study helps in creating social norms that prevail shared ways of thinking, generate positive feelings and install accepted ways of behaving thus guiding people to a peaceful life.

Bibliography

Warburton, W., & Anderson, C. (2015, December). Social Psychology of Aggression. Revision of the previous edition article by L. Berkowitz, volume 1, pp. 295–299.
Anderson, C., & Bushman, B. (2001). Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal, and prosocial behavior: A meta-analytic review of the scientific literature. Psychological Science, 12(5), pp. 353–359.
Goetz, J., & Simon-Thomas, E. (2010). Compassion: An evolutionary analysis and empirical review. Psychological Bulletin, 136(3), pp. 351–374.
Hawley, P. (2007). Social dominance in childhood and adolescence: Why social competence and aggression may go hand in hand. Mahwah, NJ: Lawrence Erlbaum.
Hellings, J. (2005, Feb 1). The Overt Aggression Scale for Rating Aggression in Outpatient Youth With Autistic Disorder: Preliminary Findings.
Kruglanski, A., & Stroebe, W. (2011). Handbook of the history of social psychology. Philadelphia, PA: Psychology Press.
Nabi, R., & Sullivan, J. (2001). Does television viewing relate to engagement in protective action against crime? A cultivation analysis from a theory of reasoned action perspective. Communication Research, 28(6), pp. 802–825.
Scemes, S. (2016, Sept./Oct.). Social dysfunction and skills in schizophrenia: relationship with treatment response and severity of psychopathology. Arch. Clin. Psychiatry (São Paulo) vol.43 .
Tedeschi, J. (2003). The Social Psychology of Aggression and Violence. International Handbook of Violence Research , pp. 459-478.
Walsh , E., & Buchanan , A. (2002). Violence and schizophrenia: examining the evidence. The British Journal of Psychiatry, 180, pp. 490–95.